Technology has been proven to positively impact health and wellbeing ÂÌñ»»ÆÞ“ specifically, assistive technologies, virtual reality, virtual social gatherings and apps that support getting together for social activities.
But, with an ageing population, how can we ensure these technologies are accessible and appealing to older people?
A new toolkit has been launched by a project co-led by the ÂÌñ»»ÆÞ to help developers consider older peopleÂÌñ»»ÆÞ™s accessibility right from the start.
The toolkit, available on the University website, is the main outcome of the Generating Older Active Lives Digitally (GOALD) project ÂÌñ»»ÆÞ“ a three-year project funded by UKRI, and co-led by the ÂÌñ»»ÆÞÂÌñ»»ÆÞ™s Centre for Health Technology and the University of Stirling.
Professor Ray Jones MBE